A Brief Introduction to Unity for Storyline Developers

A Quick High-level Comparison of Unity and Storyline As a learning technology consultant, I’m often asked to compare the features of various authoring tools to help an organization standardize what it uses. Most often, these requests are for tools such as Storyline, Rise, Captivate, and iSpring. Although capabilities vary quite a bit, Storyline and Unity […]

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Sound Off

Using Sound Effects to Wow Your Learners Steve Austin, astronaut: a man barely alive. Gentlemen we can rebuild him. We have the technology. We have the capability to make the world’s first bionic man. Steve Austin will be that man. Better than he was before…Better, Stronger, Faster. Opening narration from The Six Million Dollar Man, […]

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Interactive PDFs — An Underused Learning Solution

Not Quite E-Learning But More Than a Job Aid One of my first learning industry projects was in the late ‘90s, when printed PowerPoint facilitator guides and corresponding participant guides were all the rage. Within 10 years, e-learning had replaced many instructor-led training (ILT) sessions, which makes sense when you think about it, and why […]

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Gestalt Principles for E-Learning

Applying Meaning to Design Our brains seek to understand the big picture. We look for pattern relationships and meaning, and we can use this knowledge to help design better training. Understanding and applying Gestalt principles can help the learner absorb and enjoy the material. Gestalt means ‘the whole’ or ‘form’ and provides a theory on […]

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