All posts by Matt Kurtin

A Brief Introduction to Unity for Storyline Developers

A Quick High-level Comparison of Unity and Storyline As a learning technology consultant, I’m often asked to compare the features of various authoring tools to help an organization standardize what it uses. Most often, these requests are for tools such as Storyline, Rise, Captivate, and iSpring. Although capabilities vary quite a bit, Storyline and Unity […]

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Score an A+ for Your Quality Assurance Testing

Seven Tips for First-Rate E-Learning Quality Assurance Testing Great e-learning requires many things: project management, strong instructional design, excellent programming skills, expertise in graphic design, talented voice actors, and a skilled editor. If the team has done all these things well, a robust quality assurance (QA) process can deliver flawless e-learning that works well under […]

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A Quick Look at the Vuforia Software Development Kit for Augmented Reality

As are many of you, I’m excited to follow technology news and predict what affordances will become available for learning and performance support solutions using augmented reality (AR) and virtual reality (VR). Today, I’m going to focus on Vuforia, which is a toolkit for programmers to add AR functionality into their apps. A couple examples […]

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